Archive for December, 2005

A New Years Resolution

Wednesday, December 28th, 2005 by jay

Small big improvements

Thursday, December 22nd, 2005 by jay

There are a number of small and debatably inconsequential flaws that reoccur in game after game. Always ready to take up unnecessary arms, I have outlined a few of these problems. Each genre has its own issues, but I’ll be looking at things that can generally be found in RPGs. Immersion is …

Am I a jerk?

Wednesday, December 21st, 2005 by jay

Am I a jerk for not being excited by the new XBox?
Am I no fun because I’m waiting for more than a game I want to play before spending $400?

Review – Zelda: Wind Waker

Friday, December 16th, 2005 by billy

Zelda: Wind Waker
Developed by Nintendo
Published by Nintendo
Released 3.24.03

Review – Wario Ware, Inc.

Thursday, December 15th, 2005 by jay

Wario Ware, Inc.
Developed by Nintendo and Intelligent Systems
Published by …

Testers Wanted

Wednesday, December 14th, 2005 by jay

Working Designs meets their Designer

Tuesday, December 13th, 2005 by jay

"First of all, sorry for being incommunicado for such a long time. It’s been a busy time, as you’ll see.
There’s no easy way to say it, so I just will. Working Designs is gone. All the staff has been laid off and the office is closed and has been for some time. …

Review – Fire Emblem: Sacred Stones

Monday, December 12th, 2005 by jay

Fire Emblem: Sacred Stones
Developed by Intelligent Systems
Published by Nintendo
Released 5.23.05

Review – Shadow of the Colossus

Thursday, December 1st, 2005 by pat

Shadow of the Colossus
Developed by SCEA
Published by SCEA
Released 10.15.05