Archive for April, 2006

Weekly News We care About Wrap Up – 4.28.06

Friday, April 28th, 2006 by jay

Nintendo renames the Revolution
Nintendo is the US after September 11th. They built up a great deal of good will, especially after developers revealed they’re making real games for the system. But like Bush II, Nintendo has squandered the world’s interest by pursuing a terrible PR campaign and bombing Iraq. So the analogy isn’t …

Review – Ninja Gaiden

Thursday, April 27th, 2006 by christian

I wanted to like Ninja Gaiden. I really did. Despite my disinterest in Namco’s Team Ninja and their “style over substance” approach to game design, I always hoped that this new Ninja Gaiden would live …

Naming the Revolution

Wednesday, April 26th, 2006 by jay

The Nintendo Revolution still lacks an official name. Nintendo will likely rename the console in May at E3, but chances are they’ll come up with a less than stellar moniker. Luckily, I am here to suggest names that are sure to be winners in the court of public opinion. Of course I’ll expect royalties.

Gamecube 2 …

A multiplayer world

Tuesday, April 25th, 2006 by golden jew

Review – Kingdom Hearts 2

Monday, April 24th, 2006 by horatio

Weekly News We care About Wrap Up – 4.21.06

Friday, April 21st, 2006 by jay

Review – Star Trek: Shattered Universe

Thursday, April 20th, 2006 by tony

Developed by Stasphere Interactive
Published by TDK Mediactive
Released 1.13.04

Bad Design 3

Wednesday, April 19th, 2006 by jay

It’s been a while since the last entry in this series. Last time, and the time before that, I promised Gladius, Second Sight and Kingdom Hearts, so here they are in all their poorly designed glory.

Review – Morning’s Wrath

Tuesday, April 18th, 2006 by dan

A rant about fanboys

Monday, April 17th, 2006 by jay