Archive for May, 2006

A.I. woes

Wednesday, May 31st, 2006 by christian and jay

I’m currently reading a book on game design. The chapter on AI speaks only of the good that will come with advancing computer intelligence, yet not a word of caution or hesitation is included. I quickly outlined a number of worries I have over advanced AI and decided to bring them to our resident computer …

Review – Indigo Prophecy

Tuesday, May 30th, 2006 by jay

The next generation of handhelds

Monday, May 29th, 2006 by the marketeer

Handheld video games are important to us because they offer profit with minimal development costs. If a console title costs 10 million dollars but two years to make, the seemingly large profits come at a very high cost. Handheld games take a fraction of the development time, a fraction of the development cost and can …

Weekly News We Care About Wrap Up – 5.26.06

Friday, May 26th, 2006 by jay

Another gamer is claimed by World of Warcraft

Thursday, May 25th, 2006 by joe

So. World of Warcraft. A game I’ve been putting off playing since inception.

Review – Neopets Petpet Adventure: The Wand of Wishing

Wednesday, May 24th, 2006 by howard

What is a hardcore gamer?

Tuesday, May 23rd, 2006 by christian

Review – Eternal Darkness

Monday, May 22nd, 2006 by pat

Weekly News We Care About Wrap Up – 5.19.06

Friday, May 19th, 2006 by jay

An E3 for the proletariat: Golden Jew’s final thoughts

Thursday, May 18th, 2006 by golden jew

Another year, another E3. This marked the third E3 I have attended. Obviously, this year’s big focus was on the new console systems: Second Generation Xbox 360 games, the Wii, and the PS3.

Last year, after seeing the preview for the Xbox 360, the teaser demo for the PS3, and hearing about the Wii (then called …