Archive for June, 2006

Weekly News We Care About Wrap Up – 6.16.06

Friday, June 16th, 2006 by jay

The greatest video game mascot hands down in the history of the universe

Friday, June 16th, 2006 by jay

Who is the best video game mascot? Mario some would answer, but they’d be stupid and wrong. Mario is overweight, and obesity is a large problem in America. If you enjoy Mario’s plump antics, you obviously don’t enjoy America or freedom. Besides, fat people will only lose weight if society makes it clear they are …

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Chords and Kawaii: The State of the Music Genre – Part 1

Thursday, June 15th, 2006 by christian

I am going to describe two scenarios to you. For the first, imagine yourself walking along with me, as we enter my last DDR Rave I mentioned in yesterday’s introduction. We’re about to step into a college reading room, essentially a student lounge of sorts with comfy chairs and a large television. Normally the room …

Chords and Kawaii: The State of the Music Genre – Introduction

Wednesday, June 14th, 2006 by christian

There was a point in my life, not that long ago, when I played Dance Dance Revolution. Of course, that could mean a lot of things. For all you know my DDR career could have been nothing more than me jumping onto a pad one night at a senior girl’s place after having a couple …

Was the DS Lite worth the wait?

Tuesday, June 13th, 2006 by jay

First, I would like to thank GameStop employees for repeatedly threatening that if I don’t reserve a DS Lite there’d be no chance of me getting one. A few weeks ago when there was news that Targets and Walmarts began selling the system early, I drove from Target to Target looking. The attendant in the …

Weekly News We Care About Wrap Up – 6.9.06

Friday, June 9th, 2006 by jay

Review – Capcom Fighting Evolution

Thursday, June 8th, 2006 by christian

Making enemies move and shoot: An A.I. Primer part 1

Wednesday, June 7th, 2006 by stefan

Okay, so after I read the conversation on A.I. between Jay and Christian, I started coming up with comments. Then I re-organized them, and kept coming up with more. Well before I felt I had addressed things enough to post a comment, I had the makings of a brief paper on A.I. as it applies …

Review – Castlevania: Dawn of Sorrow

Tuesday, June 6th, 2006 by jay

Flash game review bonanza 3

Monday, June 5th, 2006 by horatio

Well I’m in that post-school, pre-summer job phase of life right now, by which I mean my cash flow is almost zero (there is, of course, always the five bucks I garner here and there for offering sexual favors to passing sailors). That being said, I haven’t purchased any new games recently, and it thus …