Archive for October, 2006

The beginnings of a Culdcept addiction

Tuesday, October 31st, 2006 by chris

I first saw Culdcept a while back, when it was just released. The back of the box made it seem pretty interesting, but the price just wasn’t right for the game – I’d seen maybe one review and it was lukewarm at best.

The other day, though, I saw it for $10 and thought, “Perfect.” …

Review – Harvest Moon DS

Tuesday, October 31st, 2006 by matt

Seriously, did you ever think a farming simulator would be a fun game to play? Of course it would be, how silly of me. Finally appearing on the DS, Harvest Moon DS brings the enjoyable horticulturalist gameplay to the dual-screened handheld, but not without its fair share of problems.

In Harvest Moon, you play as a …

Frets on Fire

Monday, October 30th, 2006 by christian

You knew it was going to happen eventually. Just like DDR before it, Guitar Hero has inspired people to emulate the game on the PC. Frets on Fire is an open source GH project for all major Operating Systems, and tries its best to emulate the basic structure of the game, as well as support …

Best Game Ever – The history of puzzle games leading up to Baku Baku

Monday, October 30th, 2006 by jay

Play

The One Year Delay

Sunday, October 29th, 2006 by christian

The holiday season is upon us, and this time its not just a few big games coming out; we’ve got two new consoles as well. I’d like to try a little experiment. Would you like to help?

I hate making accusations against big name game journalists, because I’m trying to write myself, but there …

Weekly News We Care About Wrap Up – 10.27.06

Friday, October 27th, 2006 by jay

A Luminous Experience

Thursday, October 26th, 2006 by matt

As of now, my job as a QA tester is becoming dreadfully boring. They don’t have any games for me to test anymore, gosh darn it! This has lead me to pull out the ol’ PSP and get some Lumines sessions going.

I bought this game when I first …

How we remember games

Thursday, October 26th, 2006 by jay

Our long-term opinion of a game may have little to do with how good a game actually is. How we remember games is almost as important as the games themselves. The way we remember any medium greatly shades our opinions, whether it be a game, a book or a movie. Games, unfortunately, share certain properties …

Chris loves Jesus part 2

Wednesday, October 25th, 2006 by chris

Continued from Part 1

The casual (or obsessive?) reader may ask, “How does one foster a personal relationship with Jesus?” The best way for me was to translate it.

Oh, Aren’t You an Adorable Little VG Cat!

Wednesday, October 25th, 2006 by matt

If anyone has paid attention to Joystiq’s weekly WebComic Wrap-up, you’d no doubt run into a comic named VG Cats. I love this webcomic. The style is great, and the humor is right on key. The guy doesn’t go too deep into the whole video game …