Archive for February, 2007

Review – Contact

Wednesday, February 28th, 2007 by jay

A game is like a meal. An excellent one both pleases your palette and assuages your hunger. Resident Evil 4 was a full plate of filet mignon. Extremely filling, but not excessive, and delectable (this is getting creepy). A Nippon Ichi game is more like three plates of macaroni and cheese. Decent, but if you …

News I Care About: Beta

Wednesday, February 28th, 2007 by christian

Don’t worry folks, this is not a replacement of the actual VL weekly news. Its just a blog entry with a clever twist. There have been a few stories I’ve been meaning to discuss, without actually discussing them. So why not just lump them together into one MEGATON (copyright IGN) batch?…

Best Game Ever – Master of Magic

Tuesday, February 27th, 2007 by chris

Back when Microprose was still making games, they came out with a bunch of ideas for similarly themed titles spanning multiple universes. Although Master of Orion, Civilization, and X-Com were all well and good (that is to say, well, very good), my favorite was always Master of Magic. Master of Magic took the best parts …

Review – Sam & Max Episode 4: Abe Lincoln Must Die

Monday, February 26th, 2007 by christian

Something tells me I will be in the minority with this one, but Sam and Max Episode 4 is perhaps the weakest entry yet (or close behind the first one). This seems odd at first, because this time Telltale worked on many of the issues that fans (and reviewers like myself) brought up with …

Weekly News We Care About Wrap Up – 2.23.07

Sunday, February 25th, 2007 by jay

New Virtual Console consoles
It looks like Wii owners will now have the chance to download Neo Geo and MSX games. I’d like to see the original Metal Gear, which is supposed to be significantly cooler than the NES port, and Master System favorites (that were ports from the MSX) Miracle Warriors and Golvellius. …

Record-Setting Win Gone Unnoticed

Saturday, February 24th, 2007 by matt

I usually don’t like doing this, as it seems a bit selfish of me, but I felt compelled to reveal my dirty little secret to the world. I, Matt, am the owner of the World Record for Mario Kart 64’s Choco Mountain Time Trial, with an amazing time of 1:46:400. This picture is my sole …

The current state of fighting games

Thursday, February 22nd, 2007 by christian

At the time of this writing, Dead or Alive and Virtua Fighter have released new entries on next generation consoles. Tekken 6 was just announced, and I’m sure it is only a matter of time before we hear something about Soul Calibur 4. It seems that fighting games are doing A-okay on the …

How long should games be?

Wednesday, February 21st, 2007 by matt

Early in the history of video games, one thing all games had in common was their length – they were all pretty short. Most games could be beaten in only a few hours. In contrast, games that we play today can exceed 80 hours. But do we always need our games to pass the coveted …

Virtual Console Grumblings

Wednesday, February 21st, 2007 by christian

Not too long ago, news broke that Nintendo was offering an updated version of the VC title Military Madness, free for download to those who had purchased it. The new version fixed some horrible emulation problems, and all was good. Though in fact it really wasn’t – while people were glad to see …

Review – God Hand

Tuesday, February 20th, 2007 by christian

When Clover Studio was ultimately closed by Capcom, they left us with two games; Okami and God Hand. The former gained quite a bit of attention, at least from the gamer press and enthusiasts, and it is not hard to see why. The game sported lush, unique visuals, safe Zelda style gameplay, and …