Archive for June, 2007

Morning Glory Issue 001

Saturday, June 30th, 2007 by craig

In this first ever issue of Morning Glory, we see the typical setting of two gamers talking. One day we might see three gamers talking, or even four. This morning only required two though, so only two there are. Bring forth gamers one and two.
It’s the typical setting of a conversation. There are two people. …

Nintendo confirms WiiWare: Indie Gaming on Wii

Friday, June 29th, 2007 by matt

This week Nintendo sent the word out that they are indeed working on a Wii channel where users can download original games, titled WiiWare. This is basically Nintendo’s version of Xbox Live Arcade.

Nintendo is working on getting indie devs to take advantage of the WiiWare channel, but it’s still unknown how developers can actually make …

Lumines sells like hotcakes. No, the original one. Yeah.

Friday, June 29th, 2007 by matt

See, I told you guys the PSP wasn’t dead. This week, Lumines, the damn-near-perfect musical puzzler for the PSP, saw a 5900% rise in sales on Amazon. And all because of a bug. Yes, Lumines is probably the first game in history to become more sought-after because of a minor bug that not even QA’ers …

Which controller has/had the best D-Pad?

Thursday, June 28th, 2007 by matt

I would try to answer this question, but there’s no way in Hell I’d do it justice. I’ve used a lot of different controllers in my life, but as I’ve learned in the past, there are still a lot of them, on home consoles and handheld, that I’ve never even heard of, hiding in the …

The wonderful centigame: Blizzard custom maps

Wednesday, June 27th, 2007 by chris

Every once in a while, I fall into a gaming slump. During these periods, nothing seems to keep me interested in most games I play. They’re either too long or too complex, and I yearn for something a bit simpler to pass the time.

And so, at some point I found custom or “use-map-settings” maps when …

Playing catch up: Chrono Trigger

Tuesday, June 26th, 2007 by jay

I finally finished Chrono Trigger, and only 12 years late. Not too bad. Much like Super Mario World, this is another classic that deserves the accolades it has received. I only hope Link to the Past and Final Fantasy 4 are Chrono Trigger good. Though because of the game’s quality characterization, I am now …

Resident Evil 4: Wii Edition – Mini-Review

Monday, June 25th, 2007 by matt

ZOMG, I love Resident Evil 4. It’s damn-near my most favirotest game evar. If I could, I would cuddle with it:) And after putting in over 10 hours of delicious zombie(?)-filled action with the Wii Edition last weekend, I decided to write a review for it, to show you guys how much I like you….

What happened to competition? From arcades to gamerscores

Monday, June 25th, 2007 by christian

Remember high scores. You don’t see them around very much, though they still pop up in some of my favorite new games. But why exactly did they begin to disappear? We generally hear explanations involving the rise of story based games and other such nonsense, but when three of the most popular …

Weekly News We Care About Wrap Up – 6.18.07

Friday, June 22nd, 2007 by jay

Sony announces 9,648,319 games by March 08
Unfortunately, they counted each individual household a game would end up in as a unique game. If you don’t count your copy of God of War 3 as a different game from my copy, then 145 or more PS3 titles are coming.

Sonic RPG on DS …

UK Says HELL No to Manhunt 2

Friday, June 22nd, 2007 by craig

Just as we start to think that everything has settled down in England with all that rubbish about games causing deaths (even though we all know that it’s over-sized hot dogs that kill the majority of the human population), ELSPA decide it’s time to find a new scandal …