Deadly fists of deadly fury – melee imbalances in FPS

Because I desperately crave acceptance and attention from the “cool kids,” I’ve recently found myself playing immense amounts of Halo 3 with my roommate and various Xbox Live people.

A quick aside about my gaming habits (which you don’t care about but are vital to this post). I have never been a console FPS gamer. I’ve always been a PC gamer. UT2k and UT2003 were my bread and butter – annihilate people with a twitch of a mouse and a blast of the flak cannon. From there I moved on to Call of Duty, which was “slower” because of the WW2 genre, but still immensely fun.

Controllers for FPS have always been my kryptonite. As a result, I sort of fell off the FPS gaming bandwagon. I did recently get into Gears of War for a bit, but it wasn’t nearly as entertaining as Halo 3 has been. →  Read the rest

Review – Wild Arms 5

Let me start off this review by telling a little story I think everyone here knows.

There’s this kid, see – well, maybe I should call him a young man, he’s around 15 or 16. He lives in a small village far from civilization, where he lives on his own (his parents are dead or missing). He is brought up with good values, like honesty, kindness, independence, and obliviousness. Soon after we are introduced to him, an incredible event occurs that sends him on the path to solving many of the problems in the world (almost all of them, if you like sidequests).

Along the way he finds a few plucky characters to join him and his pair of love interests on their quest. As he progresses, he confronts the underlings of evil, finding them variously misguided, ignorant, insane, or all three. →  Read the rest

Clouding Judgement with trends and fads

I know the last time I posted I promised a week of Guitar Hero goodness, but I have to break the promise to rant about something else.

As you might have noticed, Portal has become something of the darling of the games industry right now. Everyone seems to be in love with it, which I am glad to see, as it truly is a remarkable game.

At the same time, I’m not glad to see it. I look at the videos of people’s best speed runs through Portal’s challenge levels, and I am amazed at how much power the simple portal concept has given gamers. The solutions you can find are incredible mixes of speed and creativity, and it fills my mind with a flurry of ideas for fast, visceral platforming levels using the portal gun. →  Read the rest

Best Buy Hero

After recovering from a brutal hangover Sunday morning, I set out with my roommate obtain Guitar Hero 3. Now, due to past horrific experienced with Best Buy, I had first sought to order it from Amazon.com, but was told I would not receive said game until mid November. This was deemed unacceptable. So we headed to Best Buy.

Upon arriving, we found, to our glee, a fully stocked display of Guitar Hero 3 games. I quickly grabbed two copies for the Xbox 360 (one for me, one as a gift for a friend), and my roommate grabbed an extra guitar. As I walked away from the display, I was accosted by a Best Buy employee, who, seeing two of us, informed me that there was a one-per-customer limit. I handed my extra copy to my roommate and the employee was sated. →  Read the rest

Guitar Hero and Wally World

It’s Guitar Hero 3 week here at videolamer, at least for me. I’ll be sprinkling the site with various blog posts (and eventually the big review) all week. Today we start with a minor, interesting issue made major and critical. It appears that many (or all) of the PS2 and 360 bundles being sold at Walmart and potentially a few other stores are being sold not with the new Kramer and Les Paul controllers respectively, but with older model SGs and Xplorers. Naturally, the internet is blowing itself up over it.

This leads to a few questions. First, why was this bundle made? It certainly was not a packaging mistake. The only logical answer I can think of is that they are being sold to retailers for less so that Walmart can get the price edge over competitors. →  Read the rest

Weekly News We Care About Wrap Up – 10.26.07

Skies 2 on Wii?
This may be old, but it’s too amazing to not mention. EGM reported a rumor that Skies of Arcadia 2 is in development for the Wii.

An interview with Will Wright
Will Wright may be a genius. His games are all brilliant, despite always leaving me feeling empty and suicidal. When he speaks, people listen. And then complain if he offended their company loyalties.

Will thinks the Wii is the only next gen console. It’s noble of him to defend ingenuity but I think the higher ground is to simply dismiss next gen chest thumping entirely. In my experience, generations are measured in time and progeny, not progress. My father does not consider me to be in his generation simply because I am as slow, weak and annoying as he. →  Read the rest

Time to shape up, Sony

Just days ago, Tyson discussed the many ways that Sony shot themselves in the foot, which have led to incredibly lagging console sales. He covered just about everything important. I am here to talk about why it hurts so much.

See, I just got a PSP. Before a DS. Shocking, I know, but it was a good deal that I couldn’t refuse. Truth be told, I’ve been pining for one for a long time, though I was constantly afraid that I would regret it months down the road and find a way to obtain a DS.

It has been three weeks, and I love the damn thing. I take it everywhere. I’ve tried out all its features. Somehow I love it so much that I already have five games for it, and I got three of them by trading in old titles at Gamestop. →  Read the rest

Review hegemony

Gamers expect very specific review scores for certain games. When Twilight Princess got an 8.6 the internet almost self destructed. Recently, Ratchet and Clank got a 7.5. People are in an uproar over a game they have never played. It’s a triple A title and deserves a triple A score seems to be the prevailing wisdom.

There are a few ways to look at this phenomenon. The first and plainly stupid view is that reviewers are doing their job poorly or are biased. I believe money has changed hands for good reviews but have a tough time swallowing that Microsoft payed for R&C to get a low score. The next and significantly more rational perspective is that the people complaining are actually in the minority. These people are also 14 year old fanboys with a first grade understanding of the English language. →  Read the rest

Review – Portal

Portal is a fantastic little game that really compliments Valve’s Orange Box compilation. If it were just a Half-Life collection with Team Fortress thrown in (as it pretty much always was with the PC versions of the franchise) then the Orange Box would still be a steal at $60, but Portal adds some great new game play and some interesting story elements to the Half-Life universe. The only problem I have with the game is that it’s too short, which isn’t the worst problem you could have.

Starting with a tech demo called Narbacular Drop, the student developers at DigiPen caught the attention of the Valve team and it’s easy to see why. I haven’t played an FPS or adventure game in a long time that had me scratching my head like some of the puzzles Portal throws at you. →  Read the rest

Nintendo – update your stupid console

I have curly red hair. Why does Nintendo hate me? How difficult would it be for them to add some new hair colors and styles to the Mii options? Their lack of effort is either indicative of laziness or deep seated hatred for non-Japanese people and frankly, either of those is culturally insensitive (particularly the latter) and pisses me off.

Also, stop allowing for such asinine polls. Neither black cats nor ladders have control over human affairs and anyone who says otherwise is an inbred peasant, or perhaps retarded Japanese farmer (just trying to even the score here). Though it may stretch the very boundaries of what human beings are capable of, please give us polls with three or dare I say four possible answers. This way you can continue asking questions like “Which day is longer, Tuesday or Thursday?” →  Read the rest

The Sony Guide to Committing Game Console Suicide

Step 1: Create A Technologically Difficult Console. Decide that games don’t really matter and it is console specs that sell new gaming consoles. Create a partnership with IBM that introduces a very fast processor into your new gaming machine. Since games don’t sell systems, it is no big deal that this new bleeding edge CPU is very difficult to design titles around and port titles to. After dealing with the new CPU you decide to throw in your newest form of optical drive that shoots the concept of a decently priced system all to hell.

On top of that, you force yet another media standard on to consumers, something you are already notorious for. Lastly, you decide that the internet is a fad and that people don’t really like Microsoft Live so you figure that there is no need to include anything remotely close with the new console or your business operation. →  Read the rest

Newest Nolan Bushnell quote: relevant or Old Fogey talk?

Nolan Bushnell, the man that essentially created the video game industry (which automatically makes him my lord and savior) had some harsh words to say about the current state of video gaming in an interview with Electronic Design.

“Video games today are a race to the bottom. They are pure, unadulterated trash and I’m sad for that,” says Bushnell.

Now, let’s forget that this man single-handedly destroyed the video game industry right after he created it with a plethora of sub-par Atari games. I mean, there’s a dump solely dedicated to letting E.T. cartridges get the much-needed suntan that they deserve.

And let’s forget the fact that Bushnell has been out of the video game business ever since he created Chuck E. Cheese, a restaurant that just screams “pedophile hangout”. →  Read the rest

PS1 games you may have missed: More RPGs edition

In my last entry I took a break from mentioning RPGs. Since, however, RPGs are my favorite genre, you’re just going to have to live with a few more of them now.

Before we begin, I would like to briefly mention the first two games of both the Suikoden and Wild ARMs series. I have discussed them in more detail elsewhere, but all four are great games.

Lunar & Lunar 2: Originally released on Sega CD, these classic games were once again translated by Working Designs. Therein lies a lot of the appeal of the Lunars: Not only do you get a solid battle system, you also get a fun-filled localization. The voice acting leaves something to be desired, and the translation isn’t always true to the original, but the Lunars were the first games where I enjoyed simply running around talking to people in towns. →  Read the rest

When Dwarves And Sailors Unite As One

The other day while traipsing about the internet, I stumbled upon a trailer for Atari’s upcoming game, The Witcher. Having not heard of this game before and having always wanted to yell, “She’s a witch!! Burn her!” and then be able to light said witch aflame, I decided to watch the video. What followed was a long and drawn out tour of this medieval looking city being conducted by some white-haired guy that needs to eat a sandwich and stop talking like Max Payne. Still, I had nothing better to do so I continued to watch the trailer. That is when it happened.

My leather-clad tour guide dropped the “F-bomb” as he casually meandered through the scene.

At first, I didn’t think much of it. The “F-word” so what? I have heard it millions of times in movies, music, and my daily life, so why should it bother me now? →  Read the rest

NPD Schadenfreude

I’m a small, petty man, but maybe you are small and petty, too. If so, you may enjoy these comedic comments from a popular PS3 forum. The context is the following – Halo 3 sold 3.3 million copies in less than two weeks, MS sold 527k 360s, Nintendo 501k Wiis, and Sony 117k PS3s.

“this is just an example of what the media can do to a console. ps3 was just released in the wrong world.”

“And why would any one expect Heavenly Sword to see better then it did it has no advertisement at all and there are only 6 million ps3s out as of now so if you compare that to halo selling 3.3 million of 360 with 10 million units old then its allot closer then it looks.” →  Read the rest

Review – Halo 3 multiplayer

Don’s review of the Halo campaign mode made a lot of points about the difference between PC and console FPS. Namely, one is for those who are strong like the Ukraine, while the other is for metrosexuals and males who have yet to have their balls drop. Such strong words despite a fair review. With the task of reviewing Halo 3 multiplayer upon me, I looked at it as a challenge. You see, I was once part of that cult as well; the masochistic, PC hardware and shooter junkies were once the tribe I called my own. But I left them a long time ago, and Halo 3 multiplayer is the best proof yet as to why I did.

Let us begin with a story. Once upon a time, I was addicted to Unreal Tournament 2004. →  Read the rest

Who is responsible for making sure I have heard of a game?

Next week Capcom will release Zack and Wiki for the Wii.

This is significant not because I want to play the game (although I do, and you should also) but because I had never heard of it up until a few days ago. There have been plenty of articles and columns recently that lament the fact that third party titles have failed to sell on Nintendo’s newest console. This fact, the fact that Nintendo has suffered a similar fate with past consoles, and the perception that they are either competing too fiercely with these third parties or have too difficult and onerous a quality assurance process have led some in the industry to believe that the big N is doomed. The Wii will be unable to dominate this generation without significant third part support, they argue. →  Read the rest

Lame discussion – What makes Metroid Metroid? Part 2

Continued from last weeks Part 1, Matt, Christian and Don discuss what makes Metroid Metroid.

Christian: That’s a major problem the game has. It doesn’t do a good job of convincing people “it’s not a shooter, it’s Metroid.”

Don: I have to agree – that is where MP3 FAILS.

Christian: The opening planet screams “HEY GUYS YOU LIKE HALO RIGHT?” “WE”VE GOT HALO! AND STAR WARS! AND DRAGONS!”

Matt: I think this was more of the fact that it’s the end of a trilogy, and they need to flesh the universe out more.

Don: I, a fairly devout Metroid fan, found the Prime series to be a wedge. A way to get ‘the hardcore’ into a dying (yes, I said it) franchise.

Matt: Wow, can’t say I agree.

Christian: To me, at the very least Nintendo doesn’t know what to do with Metroid. →  Read the rest

Yaris: Bad Advertising and Leveraging Synergies

Remember the Burger King games on the Xbox? Everyone made fun of them for being completely goofy, poor, and representative of the consumer society we live in today.

But dammit, I think the King is hilarious, and by mimicking three of the safest genres out there (racing, minigames, and stealth), they managed to be competent enough for a couple of dollars worth of entertainment. The games sold a hell of a lot, and you knew it was only a matter of time before someone else gave it a shot.

I don’t have to tell any of you how bad this could turn out. The reason BK has done so well with their marketing over the last few years is that they put some effort into how they latch onto trends. Their games were competent enough, and stuff like Subservient Chicken was at least well made Web 2.0 attempts. →  Read the rest