Archive for January, 2008

Out of Print: The Trouble of Finding Old Games

Thursday, January 31st, 2008 by christian

When I began college, the Peer to Peer filesharing scene was dying. With campuses clamping down on the networks, and with iPods making the concept of actually purchasing music legitimate again, the likes of Kazaa and Limewire were hard to find. Despite this I managed to acquire a massive amount of music as …

Review – Lunar Knights

Wednesday, January 30th, 2008 by jay

Because Lunar Knights is such a solid little game, I had hoped the gameworld would be fleshed out; I hoped that I’d have enough new levels to allow me to upgrade all my weapons without returning to the same stages over and over. I wanted the many mechanics to continue to build on each other …

James Mielke – not so Rockstar journalist

Tuesday, January 29th, 2008 by christian

I am simply not a fan of James Mielke over at 1up. The man makes sure constantly that you know how awesome he is, how many contacts and friends he has in the games industry, and how long he has done this. He loves grilling any and all people he thinks are idiots, …

Defending the Obsidian Knights

Tuesday, January 29th, 2008 by shota

It is now common knowledge that Obsidian was forced to rush the release of Knights of the Old Republic II. As a result, one of the most common complaints about the game is that it has an abrupt ending. As a matter of fact, whenever I would tell any of my videogame savvy friends that …

School of Shmups – Intro

Tuesday, January 29th, 2008 by christian

A few blog posts ago, I asked people if they would like an article series devoted to the shoot ’em up genre. The response was solid, and so I begin the endeavor with this introductory article, in which we lay out the rules for our fun. I will also be making sure to …

Review – Sam & Max Season 2, Episode 2: Moai Better Blues

Monday, January 28th, 2008 by christian

Episode 2 of Season 2 of Sam and Max continues the fresh trends we saw in Ice Station Santa. The pacing is brisk, the filler is minimal, and each location is compact. This is a good thing, because without these elements this episode might have been painful. The puzzles this time around …

Breaking news – Wii sales decent, PS3 the greatest

Friday, January 25th, 2008 by jay

Edit 1.26.08: This first interview is likely fake. The odds of a new blog getting first Robbie Bach and then Ken Kutaragi interviews one after another seem infinitesimal. If this is the case, don’t I feel like an ass.

In an interview that shocked the gaming world, Microsoft’s Robbie Bach announced that the Wii is in …

Hidden costs of next gen gaming or how HD killed the video star

Friday, January 25th, 2008 by shota

So, here is what happened: I got an Xbox 360 as a gift for Christmas. I had requested it as a gift because I knew that to purchase it on my own would mean a few months of saving; something I’m not good at. I’ve got student loans to pay and blow to snort; there’s …

A Passage to games as art

Thursday, January 24th, 2008 by stefan

If you have not yet encountered Passage, don’t google it. Don’t go read reviews, don’t even read the comments to this post.
It only takes 5 minutes to play the game, and you would have spent that long reading. So just play it, and remember that you can …

EA: Level 10 alchemists, Level 1 Tech Support Part 2

Thursday, January 24th, 2008 by golden jew

When we last left our heroes, they were encountering fucktardery of the highest order at EA while trying to get a replacement Rock Band guitar. After muddling his way through their horrible tech support, my roommate managed to talk to a real human being who was able to fix the problem. Days …