Archive for April, 2008

Review – Fire Emblem: Radiant Dawn

Wednesday, April 30th, 2008 by shota

Sequels suck. Prequels putrefy. And spin-offs spin out of control. And yet, so often when a story we enjoy ends, whether in the terra-forming of Arrakis or bodily ascension to heaven, we are reluctant to let go. We refuse to accept that resurrecting something so that it can go on eternally is usually a bad …

Review – Grand Theft Auto IV **

Tuesday, April 29th, 2008 by tony

Grand Theft Auto IV is the greatest game in the history of electronics. No game since GTAIII has revolutionized digital entertainment this awesomely (ok — maybe since Halo 3). I bought my copy the night it launched and have already put in over forty hours of play, merely enough to scratch the surface of this …

Non-Review Footnote – Persona 3:FES

Tuesday, April 29th, 2008 by christian

Last week marked an interesting release on American shores, as Atlus shipped out Persona 3:FES. FES is both an expansion pack and a revision to the original P3 – it mainly serves as an epilogue chapter to the story, but was also served with the original game as a “director’s cut” that added new …

Discussion Review – Super Smash Bros. Brawl

Monday, April 28th, 2008 by the gang

Smash Bros Brawl is no doubt the biggest game to hit the Wii yet, and if history indicates anything, it very well could be the best selling Wii game by the time the console retires. Such epic expectations seem daunting, though we know that many fans are already more than pleased with the results. …

Tales From Behind The Counter – Mutant Powers of Femdom

Friday, April 25th, 2008 by tyson

One thing that sets my store apart from other video games retailers is our game testing stations. Each of the two stores I flutter between during the week is equipped with just about every major gaming console made in the last twenty years and we encourage people to try out the games before they take …

Gaming Industry Advice from a Non Gaming Industry Member

Friday, April 25th, 2008 by golden jew

Hey, that title looks like our slogan! This started as a comment to Derek’s post, but I decided I would kick it up a notch and give you all some Golden Jew advice on the gaming industry, if you actually want in. Matt is probably a better source than I, since he’s active in …

GET PAID TO PLAY VIDEO GAMES!

Thursday, April 24th, 2008 by derek

I like having sex. Who doesn’t, right? (answer: Condoleezza Rice) That said, I don’t think that I would be a ho if it were somehow possible. I like to choose who I have sex with, and I don’t think I could do it all day, and it’s illegal and immoral and dirty and all that. …

A design element that deserves to die: The time limit

Wednesday, April 23rd, 2008 by bruce

Ahh, our old enemy the time limit. Is there a lazier way for a designer to increase the difficulty of a game?

The latest object of my scorn due to this lazy design element is Star Fox Command on the Nintendo DS. Before you get to the Star Fox part of the Star Fox game, you …

Random Old Game – Snake Rattle ‘n Roll

Tuesday, April 22nd, 2008 by chris

The NES had so many goofy oddball games, it’s nearly impossible to keep track of them all. Snake Rattle ‘n Roll stands out from the hordes via upbeat jazz music, a bizarre (therefore original) sense of style, and fun cooperative gameplay.

You play as snake(s) appropriately named Rattle …

Review – Apollo Justice: Ace Attorney

Monday, April 21st, 2008 by matt

After finishing last year’s stellar Trials and Tribulations, and damn near falling out of my chair during that final case, I immediately went online and pre-ordered the next installment of the Ace Attorney series, titled Apollo Justice. And as I did this, I realized how lucky we all are to get another lawyer adventure game …