Apple and Agents (of the Elite Beat variety)

The Apple/Nintendo rumor mill has existed for a few years now, usually popping up quarterly or biannually with either a rumor about the two companies, or simple posturing about them. This leads to armies of geeks believing a merger is imminent, even though there is no proof or even any grumblings from either company about it. People simply look at how similar the two companies are, and somehow put two and two together (even if there is nothing to put together).

But maybe we are getting smarter about this inane trend. This time around, Forbes looks at how the iPhone might kill the Nintendo DS. The article cites the iPhone’s touch screen and accelerometer abilities as combining the features of the Wii and the DS. It also claims that the ability to quickly and easily download software wirelessly will make gaming simple and painless. →  Read the rest

The promise of motion control

Who wrote this unspoken hardcore gamer law that we can’t enjoy a game that engages more than just our brains and fingertips? Just because our hobby has been sedentary in the past, a lot of people seem to want to treat this as some kind of necessary condition to enjoyment of a game. I’ve wondered why so many people scoffed at the notion of actually having to move their arms to play a videogame or, heaven forbid, stand up from the couch. I’ll be the first to admit this may not be conducive to hours long grinds or extended raid sessions, but Nintendo wasn’t looking to give you those kinds of experiences. Thankfully, it seems the emotionally mature members of the gamer demographic have realized this and accepted the Wii for what it is – something that’s striving to give us a very different kind of experience. →  Read the rest

The next gen consoles then and now

Folks, it has been some time since the “next gen” was actually the next. I think it is about time to call it the current gen, and on that note, I think it is time to re-evaluate the three major players in the race. Much has changed, and my opinion of each console has changed wildly. Note that this is not an attempt to analyze who is going to “win” the console war. I think that it is quite clear that so long as there are games like Wii Fit and Wii Sports released at the right times, Nintendo is going to be unchallenged in total sales numbers. Meanwhile Sony and Microsoft will claim the Wii is not a true competitor, and then spin the numbers to make it look like they were the true winners. →  Read the rest

Murdering children does not grant you magical powers – More thoughts on good and evil in games

I started to write this as a postview of one of my favorite games, Beyond Good & Evil, when it occurred to me that there has been a lot of talk over here at videolamer recently about, well, good & evil. Shota seems annoyed both that so many games are overwhelmed by universe destroying, Pure Eeeevil, and also about the preponderance of good characters that restore our faith in the good ol’ dependable U.S. of A. and its various institutions. I largely agree with his frustrations, but this post is an attempt to complain and moan about the recent spate of games that ham-handedly try to explore good & evil within the plot and structure of the game: such as KOTOR, Fable, and Bioshock. Also, I’m going to propose a better way of doing it. →  Read the rest

My First Import

As much as I love this hobby, the truth is I have never bought import games before. I’ve been given one (as seen in picture), and played quite a few, but never did I lay out my own cash. The main problem was finding a way to play them. I just didn’t want to spend extra money for a Japanese console/fliptop/Freeloader disc in addition to premium price for the game itself. As for the Dreamcast, I didn’t realize its import friendliness until it was too late. It hasn’t been much of a hindrance, as localizations for worthy games have become more common (even for fighters).

This weekend I finally brought home my first import game, Salamander Portable. It was a nice and easy choice. The game was apparently imported by at least a few non-specialty retail outlets (including Fry’s), and was common enough that some shooter fans talk about it like it received a US release. →  Read the rest