While the details are scarce, apparently Insomniac Games did some sort of “study” that came to an interesting conclusion about graphics fidelity. Apparently, if gamers had to choose between great visuals with a choppy framerate, or smooth framerate and simpler visuals, they would choose the former. Not only that, but they concluded that games …
Archive for October, 2009
Moving Pictures
Friday, October 30th, 2009 by christianHouston, Wii Have a Problem
Friday, October 30th, 2009 by tysonWhen the Wii was first heralded as the “next big thing” in video games, I was watching from the sidelines (or possibly the frontlines) in Japan. I admit that like everyone else, I got caught up in the hype and wanted…nay…needed a Wii. That was a couple of years ago. Since then, I have …
Review – Wheelman
Wednesday, October 28th, 2009 by christianWheelman is a straightforward looking Grand Theft Auto clone, made by a dying publisher and featuring the voice and likeness of Vin “I End Lives” Diesel. A recipe for failure if there ever was one, save for the fact that Diesel’s track record with the game industry has been stellar. After the two …
Third party publishers as RPG archetypes
Wednesday, October 21st, 2009 by simonImagine if you will some kind of strange alternate meta-world, where major third party games publishers form a rag-tag party and embark upon a quest to… make an awful lot of money? I suppose they’re going to steal some Dragon’s gold, that can be the story. Although in reality, in our universe, they’re just corporate …
Figuring out Brutal Legend
Tuesday, October 13th, 2009 by christianBrutal Legend is out this week, and already the praise and reviews are rolling in. That’s great, considering Tim Schafer’s Doublefine Studios has been around for ages with no apparent source of significant revenue, but I am not going to lie – I have no intention of playing it in 2009, and no idea …
Review – Another Code: R A Journey Into Lost Memories
Monday, October 12th, 2009 by cunzy1 1Another Code:R A Journey Into Lost Memories (herein abbreviated to AC:RAJILM) is from the same developer behind the rather excellent Hotel Dusk. So I was somewhat excited when AC:RAJILM was announced for the Wii.
After an extensive playthrough, it seems that this excitement was altogether misplaced. This is not necessarily to say that the game is …
Quick Take – Persona
Wednesday, October 7th, 2009 by christianThe PSP remake of Persona 1 is out and about, and as expected both Chris and I are playing it. Since Chris will most likely review it before I even finish (I have yet to finish an SMT game), I wanted to share some quick observations.
I knew that P1 would be different in many …
IGN Hits A New Low
Tuesday, October 6th, 2009 by jacksonIGN recently launched a new site called Music Hub. Great idea, music games are popular so why not make a site dedicated to them? Let’s see what games they cover: Guitar Hero 5, Guitar Hero World Tour, Guitar Hero 3, Guitar Hero 2, Guitar Hero, Guitar Hero Aerosmith, Guitar Hero Metallica, Guitar Hero Van …
Review – Digital Devil Saga 2
Monday, October 5th, 2009 by chrisI have heard it said that the second Digital Devil Saga was rushed. The four hour long final dungeon might be evidence of this, given that the whole game is still only about 25 hours long total. This makes DDS2 only a bit longer than the first one. While DDS2 maintains the …
Review – Muramasa: The Demon Blade
Thursday, October 1st, 2009 by jackson“An ancient pond. A frog jumps in. The splash of water. Hmm… Not a bad haiku.” -Old Man living in Sagami
Muramasa is like a haiku. It’s simple and concise. It comes from an ancient era where a direction pad and a button or two were all anyone needed to escape into virtual reality. Its three …