Archive for August, 2010

Review: Final Fantasy Crystal Chronicles: The Crystal Bearers

Friday, August 27th, 2010 by cunzy1 1

Presumably, there is a design doc at Square Enix that defines what defines a Crystal Chronicles game.  A character called Cid, cactuars, marlboros, flans, chocobos, airships, trains and magical jewelery are all borrowed from the main series. What makes a Crystal Chronicles game seems to be an obsession with talking about crystals, carrying …

Review – SSX Tricky

Wednesday, August 25th, 2010 by jackson

In the early days of the GameCube one of the first games I made sure to get was SSX Tricky. It was awesome and I played it endlessly until I had mastered every single trick of every single character on every single course. Eventually I got bored of it because, well, it stopped being fun …

Runegate – When Sales Beats Common Sense

Wednesday, August 11th, 2010 by golden jew

Riot Games finally released a feature for League of Legends that has been begged for since the game’s inception: additional rune pages. For those of you who aren’t familiar, runes are one of the metagame features in League of Legends that allows you to customize your gameplay. You get a series of different …