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As long as we’ve got each other

posted on November 5th, 2006 by jay

Kirk Cameron was once a normal B actor. Then he found Jesus. Not in the standard “knowing you’re not alone in the universe, finding comfort through God when faced with tragedy, realizing men should help each other and love thy neighbor” way, though.

No. He is now a complete nutjob who roams LA in a sports car (What Would Jesus Drive?) looking for people to call liars and thieves. When he isn’t busy accosting strangers with the good news (which is that the stranger never has to see him again), he is flexing his intellectual muscle for the camera. So far on his TV show he has proven, with the help of Ray Comfort (based only on his name, he must be an ex-pornstar), that atheists have nightmares about bananas, that the Church of Satan PR guy is much more polite than he, and that orangutans are much, much stupider than people.

So what does this all have to do with video games? Nothing, I’m just using my site as a soap box. But to keep up appearances, here is an old video of Kirk acting I ripped from a Saturn (and 3DO) game called The Horde.


Click on the pic for the video.

5 Comments

  1. GoldenJew said on November 5, 2006:

    By the way, The Horde was awesome on 3DO.  Serious old school good times.

  2. jay said on November 5, 2006:

    I think the control is a little worse (or it was always bad perhaps) but it’s actually pretty nice on Saturn, too. Do you also have a 3DO? Is it possible we are the only two 3DO owners in DC?

  3. pat said on November 5, 2006:

    i really like the idea of that game, but as jay said, the controls are poor.  seems like it would have worked best with a mouse actually.  the story makes it cool as well, since the gameplay made sense in the context of the story.  

  4. GoldenJew said on November 5, 2006:

    I don’t recall it being notoriously poor, to be honest.  Besides, how hard was it to aim the Trident of Wimbly, really?  I had a 3DO back in the day– my father’s company did game development for them, so we had a few of them.  Not really sure what happened to his.  Crash and Burn was a lot of fun as well… but it was incredibly imbalanced.  You just saved up for that first $3,000 photon laser gun that turned cars white, then raped everyone till you could afford the $15 or $20k version.  Still, fun game, and I hate racing games.  I guess it’s more fun when you can kill people.

  5. jay said on November 6, 2006:

    We are discussing different versions of the game. The 3DO may have controlled fine, but the Saturn port did not. Nice little fact – One of the designers of this game was Paul Reiche III, who I mentioned in my EA article since he worked on Archon, Mail Order Monsters and Starflight.

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