Atlus used to be rather stingy about bringing games over. We received the first Persona, sure, but it was missing a large sidequest and the story was changed to make it take place in the US. We didn’t receive the first half of Persona 2, although the second half came introduced us to …
Author Archive
Review – Persona 3 FES
Tuesday, June 24th, 2008 by chrisReview – Final Fantasy Crystal Chronicles My Life as a King of the Jews
Thursday, June 12th, 2008 by chrisFinal Fantasy Crystal Chronicles: My Life as a King is a simulation game. When I first saw the name, I thought it would be another delightfully (?) simple RPG. Instead, here we have a delightfully simple sim; in fact, MLAK is hands-off nearly to the point of annoyance.
In MLAK, you build your city …
Short RPGs for fun and profit
Wednesday, May 28th, 2008 by chrisAlmost a month ago, Persona 3: FES was released. It not only contains the definitive version of my favorite RPG, but it has an extra “epilogue” chapter as well.
This is a cause for much rejoicing. I started playing it immediately, and so far I’d say I would pay the $30 just for the …
Review – Opoona
Monday, May 5th, 2008 by chrisIf a game contains art, is the game itself art? Is it moral for the local populace to manipulate an alien child into doing their bidding? What in the hell does that old engineer want with a sand weasel? These questions and more are asked in Koei’s latest published game, Opoona.
Reviews have …
Random Old Game – Snake Rattle ‘n Roll
Tuesday, April 22nd, 2008 by chrisThe NES had so many goofy oddball games, it’s nearly impossible to keep track of them all. Snake Rattle ‘n Roll stands out from the hordes via upbeat jazz music, a bizarre (therefore original) sense of style, and fun cooperative gameplay.
You play as snake(s) appropriately named Rattle …
Review – Phantasy Star 2
Thursday, April 3rd, 2008 by chrisThe layer of pipes obscures your vision in dungeons. At least it looks stupid.
A little over a year ago, I attempted to play through the original Phantasy Star. It was a trying experience, considering there is little in the way of direction or newbie-friendliness in the …
Review – Gain Ground
Wednesday, March 26th, 2008 by chrisWhen Virtual Console was first announced, I have to admit I was really optimistic. I was looking forward to playing several of my favorite classics without having to hook up a half-dozen consoles. For those who hadn’t played them, well, they’d get to enjoy what I did. I am still a big …
Random Old Game – Drakkhen
Friday, March 14th, 2008 by chrisThere are few games that can inspire a sense of true exploration – a feeling of awe at how large or detailed they are. Fewer still are the games that can bring out that feeling even after you’ve beaten them. For some reason, despite being only a so-so game in nearly every other …
The Trouble with Tactics
Wednesday, February 6th, 2008 by chrisAs I’m sure you can tell by my previous articles, I love RPGs and strategy games. It should follow, then, that I love the Strategy RPG genre. Just like peanut butter and pizza. Although I like some SRPGs, I have some issues with the genre, particularly the Tactical subgenre. By “Tactical”, I mean finer-scale …
Review – Growlanser: Heritage of War
Monday, January 21st, 2008 by chrisThe third Growlanser game we’ve received stateside, Heritage of War, is actually the fifth in the series. We received Growlansers 2 and 3 as the last games of the late Working Designs (what is Gaijinworks up to, anyways?) in the Generations package. This game is a more than adequate successor.
Similar to the …