Author Archive

When are graphics good enough?

Wednesday, December 8th, 2010 by jay

In an old Edge column, Mr. Biffo commented that he remembers thinking that at a certain point in console history graphics became good enough. Meaning that at whatever point he picked, the release of the 3DO, say, graphical fidelity in games ceased being an issue. Art could be better or worse, of course, but all …

Features for Monster Hunter 4

Monday, July 12th, 2010 by jay

I try to deny it but I may have secretly been interested because it’s on the Wii and as any Wii game review on most major sites will tell you over and over again the system lacks a plethora of high-quality third-party titles. Maybe it’s just that I don’t have a PSP and the series …

Little Big Planet, Huge Enormous Marketing Budget

Monday, May 10th, 2010 by jay

Little Big Planet 2 is in production and the gaming sites want you to know it.

Currently the front page of Edge has four LBP2 related stories running, including the top article:
An announcement of the game
A news piece on how it is not just an expansion
An article detailing the newest Edge issue, featuring …

Review – Might & Magic: Clash of Heroes

Thursday, April 15th, 2010 by jay

As my friend drove us out to eat the other night I kept envisioning our car crashing into the one in front of it and that one following suit so that we had three aligned cars that could presumably then cross some screen gap threshold in order to attack some other cars. This phenomenon …

Bordello of Bugs

Wednesday, December 9th, 2009 by jay

A few days ago I lost about five hours of time to the notoriously buggy Age of Empires DS. I’d waged a long war of attrition against the Taira and it was roughly round 80 when mid combat the game just froze. Majesco did put a piece of printing paper in the game’s case that …

Review – Devil Survivor

Monday, December 7th, 2009 by jay

Sometimes innovation doesn’t come from wild, crazy new ideas but from the melding of old. Like combining the wheel with fire, Devil Survivor melds two of the oldest RPG battle systems and the result is a flaming tire of fun. Battles take place on a grid following the standard SRPG trope of battles taking …

iPhone to utterly destroy Nintendo and Sony

Friday, November 13th, 2009 by jay

While searching the web for cats that look like Wilford Brimley, I stumbled upon an article on John Carmack’s view of the iPhone. He thinks it will pose a significant threat to handheld gaming devices. I think this is stupid. There are always the traditional reasons the iPhone won’t steal much thunder from …

“Screw you America” – Nintendo

Thursday, November 12th, 2009 by jay

Why doesn’t Nintendo release every game they create in every market? The traditional glib answer is some variant of “Nintendo is a business and not a charity.” This may be true, but some companies have found a way to both make money and pay tribute to their medium. For example, HBO is known for keeping …

Return to Yokosuka

Thursday, November 5th, 2009 by jay

Last night I finally succeeded in persuading a friend to start Shenmue. It had been a long, drawn out affair. He agreed to play weeks ago but there was always some reason to put it off: my girlfriend was there and would be bored, a Nic Cage movie was on TV, I just got a …

Breaking: Old news and images from canceled Suda game

Tuesday, August 18th, 2009 by jay

Being a game journalist is hard. From thinking of sensational headlines to figuring out how to post rumors as truth, the pressure to deliver stories whether they exist or not can be crushing. Luckily there is a web forum called NeoGAF that any reputable journalist can use as a primary source without that pesky …