Author Archive

Reggie asks who should make Nintendo games

Friday, June 19th, 2009 by jay

Your favorite band wants to know who you think should compose their next album. No, that’s too obvious, try this. Your favorite author wants to know who you think should write his next book.

Reggie has asked Kotaku readers who Nintendo should collaborate with next, implying the Metroid Team Ninja project won’t be the last …

Review – Fire Emblem: Shadow Dragon

Monday, April 13th, 2009 by jay

Underneath every game’s artwork, sound effects and voice acting lies a set of core mechanics. All the extra stuff, the facade if you will, exists to enhance the mechanics and design of a game. I tend to value the facade less than the other half of the dichotomy because there are many examples of bad …

March game avalanche

Thursday, March 12th, 2009 by jay

Looking through the list of recently released and upcoming March titles makes me think about sacrifice. Which games will I skip, which developers do I want to support with full price upfront, and on which days of the week will I eat Ramen? This isn’t a consumer product site like say IGN, who I recently …

Creativity oozes from every pore of Bioshock 2

Wednesday, March 11th, 2009 by jay

If you’ve been following Bioshock 2 at all you have probably seen the pics of the new Game Informer cover. Following the same logic that created Poochie the Dog (the animal hierarchy goes mouse, cat, dog…), the BS team has created the Big Sister. I could speculate about how creatively bankrupt the design seems but …

eBay + Japanese Games = Financial Ruin

Wednesday, March 4th, 2009 by jay

I was recently banned from a forum I frequently frequent for a matter I’d rather not discuss in detail (suffice to say playing devil’s advocate on matters of morality can be quite dangerous). After looking through a handful of other gaming forums and being disappointed because the big ones are full of stupid people and …

How should game collections be reviewed?

Tuesday, March 3rd, 2009 by jay

If every game ever made were on a single disc, would that compilation deserve a “10” just based on volume? Would it make more sense to average the reviews of all the games and use that as the compilations official review score? Should points be deducted from the score for every game the reviewer already …

Review – My Japanese Coach

Monday, March 2nd, 2009 by jay

I have no idea how to review a language learning game before I’ve learned the language. Stay tuned for my full review of My Japanese Coach sometime in the next seven years. For now, though, I can address some of the valid and not so valid complaints people have had about the game….

Now on Virtual Console: My childhood

Friday, February 27th, 2009 by jay

This Monday the Virtual Console got its first batch of Commodore 64 titles (in the states). Though I haven’t played the released games, it was a momentous occasion for me because the C64 was home to my first gaming experiences. While the other kids were playing their Nintendos, I was learning run “*” ,8,1 (only …

News We Care About Update

Friday, February 20th, 2009 by jay

Why Ensemble Closed
Once designer at Ensemble Studios, Bruce Shelley explained what went wrong at the DICE 09 conference. He kept it overly civilized and focused on what they should have done differently internally. Things like working on games in different genres and not expanding too quickly made his list, though he forgot to …

An ode to a fallen memory card

Monday, February 9th, 2009 by jay

In a spontaneous fit of impatience and retardation, I recently reformatted my GameCube memory card. Tales of Symphonia, which I picked up after not having played in two years, insisted the card was corrupt and needed to be wiped clean first by the GameCube’s internal mechanism, then by being throw into a wall. Instead of …