Author Archive

Is E3 Dead?

Tuesday, March 27th, 2007 by matt

The gaming community received a harsh slap in the face last year when ESA, the organization that is behind the megaton-laden E3, decided to completely change the way the yearly venue is run. They drastically reduced the number of reporters that were allowed to attend to around 20,000 (from last year’s 60,000), and turned it …

The Hardest of the Corest

Saturday, March 24th, 2007 by matt

Welcome everyone, to the very first (and hopefully not last) installment of “The Hardest of the Corest.” In this oddly-named (and therefore cool) segment , we’re going to tell you a story from someone that shows just how hardcore they really are. We’re talking about stuff like not going to the bathroom for 72 hours …

The Best Offense is a Good Opening: SOTN

Wednesday, March 21st, 2007 by matt

Probably the biggest release for Xbox Live Arcade ever is this week’s Castlevania: Symphony of the Night. Geomety Wars can blow me, and UNO is for “teh kiddies.” Nothing can best that which is Alucard. I’ve been day-dreaming about SOTN all day, and I’ve come to realize something about Konami’s opus: it has possibly the …

Quick Glance: Review Scores

Wednesday, March 21st, 2007 by matt

Is it me, or is the Internet all up in arms about the whole “don’t look at the scores when reading a review” situation? It seems to be the big topic of debate recently.

First, IGN had a podcast where they talked about the games that they felt …

Late to the Table: Gran Turismo 4

Saturday, March 17th, 2007 by matt

I originally got this game when it had reached Greatest Hits status, but only just got into it now. And I have to say that this game is extremely robust. This game would easily be lumped into my “way too long” category in my “How Long Should Games Be?” article….

Review – Hotel Dusk

Monday, March 12th, 2007 by matt

Before I jump into this review, I would like to offer some insights into my reviewing habits. When I play games to review them, I try to see if the development team was successful in whatever they were trying to do with the game. For example: have they made an exciting action/adventure game or a …

GDC: D is for Developer

Sunday, March 11th, 2007 by matt

Wooh boy, it’s been one hell of a week. GDC was filled with some crazy announcements. We had Sony’s “Home” thing, LittleBigWorld, and Peter Molyneux’s “dog” in Fable 2. It started to look like GDC was turning into E3’s successor in some respects. That is, until the Miyamoto conference….

Kotaku and Sony Agreed to Disagree

Sunday, March 4th, 2007 by matt

I’m sure you’ve all heard the huge controversy surrounding the rumor reported by Kotaku on the whole “Playstation Home” thing, so I’ll just give you the short story.

Basically, Kotaku searched the Internets, came across a rumor about something called the “Playstation Home”, and posted it for their fellow …

Achievements: Crack for Gaming

Thursday, March 1st, 2007 by matt

Hey guys. Sorry I’ve been a little lax on the whole “blogging” thing, but I swear, I have a good reason for it. In the last week or so, I’ve become addicted. To Achievements. Ya know, that thing on the Xbox 360 that gets you to play your games more? You know what I’m talking …

Record-Setting Win Gone Unnoticed

Saturday, February 24th, 2007 by matt

I usually don’t like doing this, as it seems a bit selfish of me, but I felt compelled to reveal my dirty little secret to the world. I, Matt, am the owner of the World Record for Mario Kart 64’s Choco Mountain Time Trial, with an amazing time of 1:46:400. This picture is my sole …