Archive for the ‘Editorials’ Category

The Strange Joys of Not Gaming

Tuesday, December 14th, 2010 by jake

Video games have always played a large role in my life. Some, my wife included, have drawn the conclusion that video games take up too much of my time. I’ll freely admit that I have a problem. It apparently could be worse since I have never played Shenmuie or however one spells …

Reports of the East’s death are greatly exaggerated

Tuesday, May 25th, 2010 by christian

Joseph Goebbels said that if you tell a lie often enough, it becomes the truth. I don’t say this to make some comparison to the Nazis, but because it often occurs outside the realm of propaganda. There are times when bad reporting and a lack of research can cause a false belief to …

How The West Went Wrong

Monday, May 17th, 2010 by tyson

Let’s play a game that we’ll call, “Count The Genres”. Video games do a pretty good job of covering their bases in terms of the copious amount of scenarios and storylines they deal with. You have your run-of-the-mill sci-fi game, fantasy plots set in mystical realms, hospital simulations, farming sims, sports, you name it, there …

Cloud Gaming Paranoia!!!

Wednesday, April 7th, 2010 by tyson

Call me paranoid but I have never been a fan of “cloud” computing. I like having all of my files stored on my computer. I like having my games on discs. I like knowing that if something goes haywire, I am the one responsible and I am the one that can fix it. It …

Changing Game Cases

Sunday, January 3rd, 2010 by christian

When the Playstation 2 was released, gaming saw an unexpected, but seemingly logical shift in packaging.  CD jewel cases were replaced with the taller, sturdier cases used for DVD videos.  Considering the PS2 used DVDs, this made a lot of sense, and everyone appreciated having a case that wouldn’t break apart so easily.  It also …

“Screw you America” – Nintendo

Thursday, November 12th, 2009 by jay

Why doesn’t Nintendo release every game they create in every market? The traditional glib answer is some variant of “Nintendo is a business and not a charity.” This may be true, but some companies have found a way to both make money and pay tribute to their medium. For example, HBO is known for keeping …

Houston, Wii Have a Problem

Friday, October 30th, 2009 by tyson

When the Wii was first heralded as the “next big thing” in video games, I was watching from the sidelines (or possibly the frontlines) in Japan. I admit that like everyone else, I got caught up in the hype and wanted…nay…needed a Wii. That was a couple of years ago. Since then, I have …

Third party publishers as RPG archetypes

Wednesday, October 21st, 2009 by simon

Imagine if you will some kind of strange alternate meta-world, where major third party games publishers form a rag-tag party and embark upon a quest to… make an awful lot of money? I suppose they’re going to steal some Dragon’s gold, that can be the story. Although in reality, in our universe, they’re just corporate …

Leveling up the Experience System

Tuesday, September 29th, 2009 by golden jew

Over the past twenty-five years of the “modern” RPG era in gaming, we’ve seen the genre advance tremendously. Rendered graphics, advanced skill systems, voice acting and ever more colors of chocobos are in the vanguard of innovation. But one thing we have not seen advance in any particularly cogent fashion is the experience …

The Six Hour Rule

Wednesday, August 26th, 2009 by cunzy1 1

Great game, great graphics, good story, co-op mode, online play but only 10 hours long. Or words to that effect. I’ve seen a number of reviews that say something about the relatively short length of a game being negative despite the fact that the game, considered too short by the reviewer, would probably take me …