The Wii’s “horsepower”

While rummaging through the ol’ Interweb tonight, I somehow got onto Wii’s official site and came across a whole slew of new videos that were posted yesterday. Most of them show people trying out the Wii for the first time, and they actually look like they’re having fun. Never mind the fact that they get paid to play with something we’re all dying for.

But what really interested me were some new videos for the Wii Channels. I’ll detail a few of them here:

The Internet Channel was finally unveiled, and I have to say it’s looking pretty snazzy. They pulled up Google and searched in a couple shots, and the browser, which is based on Opera by the way, ran fairly smoothly. They were using a widescreen TV, but the browser was formatted to a 4:3 ratio. →  Read the rest

Final Fantasy XII: First Impressions

Wow, Square|Enix really pulled a fast one on their fans. They released a Final Fantasy game for people who hate Final Fantasy. Or at least that’s what I thought after my three hours with the game.

Let’s start with the pros. The combat system just feels right. It is intuitive, well organized, and customizable to suit all tastes. If you are a control freak like yours truly, you can turn off the controversial Gambits (Character AI, look them up), and if you need time to carefully decide where to move your characters, and how to attack, then you can set the battles to pause whenever you are on a menu. The CG’s, as we have come to expect from Square|Enix, are top notch. I was skeptical after the first CG – I thought it seemed a bit… off — but every CG sequence after that blew me away. →  Read the rest

The Electronic Arts I remember

A long, long time ago, back when Electronic Arts went by the abbreviation ECA, the company was not clearly evil. It turns out that they screwed Chris Crawford in the 80’s and undoubtedly weren’t the pinnacle of business ethics, but they also published good games. Every now and then, usually after reading a review of some terrible EA published game or news that they bought and destroyed a small developer, I reminisce about the good old days when the ECA logo didn’t make me cringe, but was actually a sign of quality. What’s that, you ask? You’re a snobby gamer who dislikes EA, too, but you wonder why they were once a respectable publisher? Like all good questions, this one can be answered with a list.

Archon II: Adept — 1984
The first Archon is a bonafide classic, but I still prefer the sequel. →  Read the rest

Vista: Kodak Moment or Photoshopped?

Surprising me in the mail last week was the DVD Install Kit for Microsoft’s Windows Vista RC1 Client. I signed up for their beta releases a few months ago, but I wasn’t aware that they keep sending you the subsequent releases. Needless to say I’m not that upset about it.

After testing RC1 out for a few days, I can easily say it’s much better than the Beta 2 release. It has way better driver support, and has much more functionality. I was on the fence about upgrading to something that looked only marginally better than XP, but after messing around with Vista, I’m eager to cross over to the “next-generation” of Windows.

The real gem in Vista is its Aero functionality. DirectX is now continually running in the background. The main thing you will notice is that each window actually blurs the picture that’s behind it, be it the desktop background or an image you’re viewing. →  Read the rest

Guitar Hero 2 Demo

Damn you Harmonix, damn you to hell. The Guitar Hero 2 demo is only four songs large, and I haven’t been able to play anything else all day. Curse you and your innate ability to create unbridled gaming fun!

Yes folks, if you haven’t heard already the new issue of OPM has nice little demo of GH2. Jay and I have it. Now let’s talk about it:

Songs: I’m hearing some recent dissent about the Guitar Hero 2 soundtrack. Whereas the original had a wide variety of rock, the sequel seems to have a heavy focus on classic metal and hair bands, as well as prog. rock. I understand that everyone has different musical tastes, but for a game called “Guitar Hero”, the tracks seem to be appropriate. The four included here are Strutter, Shout at the Devil, You Really Got Me, and the infamous YYZ of Rush fame. →  Read the rest

Concern that FFXII may suck

Put in the FFXII demo and try something. Get into a battle and then put the controller down. You’ll win. The gambit system sets up the AI in your party so you don’t actually have to play. I did this experiment months ago and was slightly concerned but figured that it was just a demo; Square would no doubt make some changes that encouraged the player to participate.

The new EGM has a review of the game, though, and one of the reviewers describes playing exactly how I did. He put the controller down during random encounters and had no trouble at all. Boss fights still may require human intervention.

The reviewer gave FFXII game an 8.5. I’m not sure what’s stranger, Square making an automated battle system or reviewers not caring that Square made an automated battle system. →  Read the rest

Why the PSP is a success

Many online sources have declared the PSP a failure. Others, including print magazines, haven’t gone that far but have acknowledged the PSP may currently be failing. The difference being the tense of the verb to fail. Here are some declarations that the PSP is dead or dying:

Should we consider the PSP dead?

RIP PSP

PSP: Just Die Already

Developers: The PSP has “failed”

But common wisdom is wrong: the PSP is not a failure; it has actually been quite successful. Sony took on a company that had around 95% of the handheld market. As of July, Sony has shipped 20 million units compared to Nintendo’s 21 million DS’s sold. There is a difference between units shipped and units sold, though how much is up for debate. Let’s take an extreme stance and assume that Sony only sold half of the units they shipped. →  Read the rest

They hate my baby… and Tom Chick is an asshat

Read this. Also read Tom Chick’s original response post, and if you really care, his review (Chick’s response is at the bottom of the above article, and his 1up article is linked in his response).

I want to give hats off to Tom Chick, for masterfully pulling off this bit of PR. Because that’s all this is kids, it’s a “look at Tom Chick, he’s so abused!” play. And, it makes him more of a name brand, because I even read the Galactic Civilization 2 manual and have no idea who he is. So I guess he needed it. Or maybe I’m outside of his target demographic.

Ok, let me make my rambling into something cohesive. Tom Chick wrote the Gal Civ 2 manual. He did so for money (or, as some call it, phat l00tz). →  Read the rest

A shocking revelation

Today I spent hours playing Ghosts and Goblins on the Capcom Classics Collection. The game is an absolute classic and it is also nearly impossible. It took me about a thousand lives, but I finished the game…only to be told that it was all a dream and I’d have to do it again. So I did.

Sometime during the second playthrough it struck me — this game sucks. I know it sounds like blasphemy to a lot of people, and it sort of disturbs me to say it, but it’s true. This game may have a cult following but it’s a piece of crap.

The game is not hard because it is well designed. It is hard because its controls are horrendous. Jumping doesn’t always work and it is nearly impossible to climb up ladders. →  Read the rest

Weekend Spotlight

After reading about the 10 anniversary of the Nintendo 64 over there at Infendo, I decided to play… my SNES. My urge for nostalgia went a little farther, I guess.

Anyway, after dusting the ol’ SNES off and finally figuring out which controller worked completely, I popped in one the greats: Final Fantasy VI. One of the best, if not THE best, RPG of all time.

Incidentally, I’ve never actually beaten the game before, and this is after I bought the thing for like $50 on eBay last year. The game is great, but it’s hard to find time to play all these 40+ hour fantasies, now that real life has reared its ugly head. The last time I left off, I just completed the famous Opera scene. I will say that that scene was truly amazing. →  Read the rest

Okami first impressions

I bought Okami yesterday and played the first 90 or so minutes while I should have been unpacking after my recent move into Manhattan. After reading all the previews and then reviews praising this game I couldn’t let it collect any dust.

The game is not about to end world hunger, but it is definitely an experience worth $40. So far it has been mostly story and tutorial stuff, but the game has already left an impression – mostly in the graphics department. Several times already I have stopped in my tracks, zoomed out and looked around just because I wanted to savor every view I could get of some scenes (similar to previous experiences in Ico and Shadow of the Colossus, actually).

The game (like all games) is not without a few problems though. →  Read the rest

Place Yer Bets!

I know the format wars issue is beyond played out, but I’ve come to a startling realization: Sony will win.

How, do you ask? Look at it from this perspective. Has anyone seen the commercials for movies that are available for HD-DVD or Blu-Ray? No doubt you have, but has anyone really thought twice about it? No, and they shouldn’t. And that’s how Sony will win.

People are going to buy PS3’s, there’s no doubt there, but I can’t see many people buying an HD-DVD player anytime soon. Only the early adopter crowd will even bother, and even some of them are questioning switching over so soon. No normal consumer is going to understand or even care about the differences these new devices will bring to viewing movies when compared to regular DVD’s. →  Read the rest

What if Jack Thompson viewed all media equally?

Jack Thompson Declares Bible Obscene

Crusading for a new rating system for books, lawyer and pro censorship lobbyist Jack Thompson has focused on the King James Bible as a prime example of depravity that is easily accessible to impressionable children and young adults. He points to passages about murder, incest, rape, genocide, regicide and other disturbing scenes to paint a picture of what he sees as one of the most dangerous books available today.

Taking time off from his anti-video game violence campaign, Thompson visited the television show The View last Monday as part of the PR campaign for his new book rating system. He cited specific passages of the Bible and explained how they may warp a young mind in an attempt to prove that the book needs to be censored. →  Read the rest

Weekend Spotlight

This week, while hoping to pickup Cooking Mama for the venerable DS, I came across a deal at Wal-Mart that I just couldn’t pass up. In the discount bin, with a pretty tattered box was Donkey Konga 2 with the Conga drums. After checking the prices on Bestbuy and Gamestop’s sites, I don’t think it’s that much of a deal, though. Jungle Beat can be found for only $15. But still, Donkey Konga 2 is rather enjoyable, especially if you go at it in multiplayer.

One thing I want to stress about the game is that the songs are not the original songs. They’re redone by a few cover bands. This is probably because of memory contrainsts with the GC’s disc medium, but there are like 30 of them, so quantity outweighs quality on this one. →  Read the rest

A rant about rampant stupidity on the internets

Uh oh. By the looks of the cover this magazine is going to have a lot of words in it.

By now I hope you are in some way familiar with Penny Arcade’s Internet Fuckwad Theory. Time and again it has proven to be accurate, but I can’t for the life of me understand why. What exactly is it about anonymity – or near anonymity at the very least – that causes people to behave in illogical, rude, and just plain baffling ways? There are times when the gaming community amazes me with how well spoken or well organized it can be. Mostly however, it just causes me to pound my head in frustration. Everyone wants to know why gaming isn’t being taken as seriously as it could be. I’m beginning to wonder if this is such a mystery after all. →  Read the rest

Where to sell your classic games

Today while looking for a deal to trade in my old DS for a new pink one (it matches my nail polish) I came across the tremendous SellVideoGames.com. The site is run by BRE Software and is an amazing deal for anyone interested in trading in their old classics. And by amazing, I mean they are taking advantage of anyone stupid enough to take them seriously.

Looking through their trade in prices for Saturn games left me speechless. $6 for Bomberman when on eBay you could get five times that price. $7.10 for Dragon Force instead of around $50 on eBay and $8.20 for Guardian Heroes instead of about $60 on eBay. Surprisingly, Suikoden 2 nets you $48.11 from BRE Software. This is a tad shy of the over $100 eBay would yield, but I expected worse. →  Read the rest

Wii Sports: Bundle or Stand-Alone?

This question has plagued my brain for the last few days. Should Nintendo bundle Wii Sports with the actual system, or sell it as a stand-alone product?

You can come up with several reasons for both sides of the argument, but the real crux of the argument is what Nintendo will do. Bundling the game would essentially define the Wii as Wii Sports. If people think they will get it in the bundle, then their immediate experience of the Wii will be formed around the experience they have with Wii Sports.

This is exactly what Nintendo needs to do if they want to justify their route they took with the Wii and its controller. This will show the public that the controller is indeed a worthy way of handling gameplay for video games. →  Read the rest

Next-gen.biz apparently reads videolamer

Is it me, or does Next-gen.biz report on everything that I’ve said, only later?

Exhibit A

This is an interview of Raph Koster of Star Wars Galaxies fame at the Austin Game Conference where he talks about how much better life in PC development would be without publishers. He apparently read my second episode on game testing where I said the same thing. He’s definitely right, though.

Exhibit B

This second article was an interview with Charles Deenen at the same conference where he talks about how powerful sound and music are to a video game and the pursuit of emotional response. I think I read something like that on videolamer somewhere. Oh wait, it’s here! We’ve got some eerie similarities in our arguments, too.

Exhibit C

This last article delves into our inner psyche and asks: “What is the deal with video games?” →  Read the rest

Sony will have the last laugh…all the way to the bank…or something

Sony has gotten a lot of crap from gamers recently. Most of it is entirely deserved. They are forcing consumers to buy a Blu Ray player if they want a PS3, charging $600 for their new console and games are anticipated to sell for $60 or $70 a piece. PR statements from Kutaragi and Hirai have made Sony seem more arrogant than ever. More recently, there have been reports of delays in production and now Sony has announced that the PS3 will launch next year in Europe and the launches in North America and Japan will be limited. To top it all off, the new Sony slogan for European territories sucks total ass – Now this is living.

All of these factors combined with how promising the 360 and the Wii are looking have led many to attack Sony, some going so far as to “break up” with them (funniest article in the world – he acts like Sony is a girl, not a company, get it?). →  Read the rest

PS3 delay

Okay, so by now I’m sure we’ve all heard the news about the delay of the PS3 in Europe until 2007. If not, now you know. Of course this has led to the usual commentary, as well as editors pulling out the best of cliches. I want to talk about something else in this space, namely how much longer Europe will keep Sony on its golden thrown. There’s no question that the company has absolutely dominated the European market, thanks to some slick marketing and a curious sense of loyalty (or something).

But how long can this last? With the PSP, the console was delayed for quite some time (compared to the Japanese and U.S. launches), sold for a good chunk of change (over $300 in most regions), and still managed to do incredibly well. →  Read the rest