Archive for the ‘Articles’ Category

Weekly News We care About Wrap Up – 4.28.06

Friday, April 28th, 2006 by jay

Nintendo renames the Revolution
Nintendo is the US after September 11th. They built up a great deal of good will, especially after developers revealed they’re making real games for the system. But like Bush II, Nintendo has squandered the world’s interest by pursuing a terrible PR campaign and bombing Iraq. So the analogy isn’t …

Naming the Revolution

Wednesday, April 26th, 2006 by jay

The Nintendo Revolution still lacks an official name. Nintendo will likely rename the console in May at E3, but chances are they’ll come up with a less than stellar moniker. Luckily, I am here to suggest names that are sure to be winners in the court of public opinion. Of course I’ll expect royalties.

Gamecube 2 …

A multiplayer world

Tuesday, April 25th, 2006 by golden jew

Weekly News We care About Wrap Up – 4.21.06

Friday, April 21st, 2006 by jay

Bad Design 3

Wednesday, April 19th, 2006 by jay

It’s been a while since the last entry in this series. Last time, and the time before that, I promised Gladius, Second Sight and Kingdom Hearts, so here they are in all their poorly designed glory.

A rant about fanboys

Monday, April 17th, 2006 by jay

Weekly News We care About Wrap Up – 4.14.06

Friday, April 14th, 2006 by jay

Best Game Ever – Streets of Rage 2

Thursday, April 13th, 2006 by billy

Developer: Sega
Publisher: Sega for the Genesis
Released: 1993

Market research is stupid

Wednesday, April 12th, 2006 by jay

A few days ago I got a call from a friend looking for “hardcore gamers” who were willing to be part of a focus group. This friend has a friend who works for a research group, so through a friend of a friend, I ended up taking part in a video game focus group. The …

The Videolamer Guide to In-Game Advertising

Monday, April 10th, 2006 by the marketeer

Video games are an exciting new medium, primarily because of the potential for huge profits. These profits won’t just fall into our laps, though. Video games are unlike other media, and as such we cannot rely on the same tired marketing tactics. An annoying tagline like “can you hear me now?” may work …