Archive for the ‘Reviews’ Category

Review – Spore

Tuesday, September 9th, 2008 by tyson

I am not sure how to introduce this review so I am going to start gently. If I were the kind of guy that was into fellating people to get what I want, there would be a short list of people that I would be willing to drop to my knees for. Right off the …

Review – Silent Hill Origins

Wednesday, September 3rd, 2008 by christian

Over the years Silent Hill has gone from being a cult classic that all the cool kids preferred, to a media darling that the cool kids still preferred, to a struggling franchise that no one seems happy with. This is because no one can agree on what Silent Hill is all about. The basic …

Review – Final Fantasy IV

Wednesday, August 27th, 2008 by horatio

Let’s be honest kids, it’s not a real Final Fantasy game until I review it here on your favoritest ever videogame site videolamer (tell your friends). Of course, as it turns out, Final Fantasy IV actually already was a real videogame, like, a billion years ago back on the SNES when we Americans called it …

Review – Soul Calibur IV

Monday, August 25th, 2008 by christian

Ever since Soul Calibur 2, it has been clear that Namco decided that their once experimental, more serious fighting game series could be another cash cow, if only they made a few tweaks. Thus we have been getting sequels that continuously emphasize style over substance, chock full of nerd bait for people on both …

Video Review – Space Chimps

Wednesday, August 20th, 2008 by derek

Review – Braid

Tuesday, August 19th, 2008 by christian

We can spend a lot of time talking about Braid, trying to interpret it and stamp out a definitive idea on what it is and what it says. There isn’t much of a point in it though. Braid, for all its flaws, is literature, something that has meaning. Anything I say about …

Review – Final Fantasy Tactics Advance 2

Monday, August 18th, 2008 by golden jew and horatio

On Gameplay: the battle system, the law system, and quests

Golden Jew
Before you pick up a copy of Tactics A2, there’s a simple question you need to ask yourself. “Do I love SRPG battles?” It’s really quite simple because this game is basically a lot of tactics battles. For the most part, random encounters …

Review – Seven Kingdoms: Conquest

Wednesday, August 13th, 2008 by chris

Imagine throwing the major pre-gunpowder empires in history into a grand free-for-all. The Japanese would have samurai and ninja, Vikings would have axethrowers and berserkers, Normans would have crossbowmen and knights, and so on. Now imagine adding in random demon lairs that attack human settlements. This is the setting of Seven Kingdoms, …

Review – Alone in the Dark

Tuesday, August 12th, 2008 by christian

Apparently, it is becoming the rule rather than the exception for games to be rushed to release, rather than given the time to properly simmer. There are a slew of factors causing this, such as soaring costs, tricky console hardware, and the fickle, tiny window of attention that the hype machine grants.

Of course, a …

Review – Song Summoner

Monday, August 11th, 2008 by chris

A game for the iPod? Don’t make me laugh! It’s one of those puzzle games, right? Maybe trivia? Rhythm-based? Well, “rhythm” is getting a bit closer. Of all the genres I thought I’d see on the iPod, a Strategy RPG would be last. Hence why, a mere day …