Archive for the ‘Reviews’ Category

Review – Baroque

Monday, May 4th, 2009 by chris

Baroque has been wronged. There is no other way to put it.

I held off on getting this game until fairly recently, when I saw it for sale at $20. I wasn’t willing to buy it at $50 because I had heard all about how terrible the game was; crippling difficulty, a complete lack …

The King of Fighters ’98: Ultimate Match

Wednesday, April 29th, 2009 by christian

By the end of 2008, the situation concerning Western localizations of SNK games was at its grimmest. No one could tell what was happening with the US Branch. Did they actually have any power? If they did, why did they choose not to use it? Why were their games being released over …

Review – Uncharted Waters: New Horizons

Monday, April 27th, 2009 by chris

Ahh, the Virtual Console. A wonderful vault of games long forgotten, chock full of titles from a simpler time. We didn’t have to manage inventory, talk to the right townspeople to progress, perform stupid fetch quests or deal with purposefully vague objectives. Back in those days, men were real men, women were …

Review – Grand Theft Auto: Chinatown Wars

Thursday, April 23rd, 2009 by aaron

As much as I like the Grand Theft Auto series, I’ve always been more of an “owner” than a “fan.” I own the three PS2 installments and played only Vice City to any extensive degree. In GTA 3, I used the cheat code to spawn tanks over and over again outside of my hideout, blew …

Review – Stormrise

Wednesday, April 22nd, 2009 by derek

Imagine you are fighting in a war. You are within a small group of soldiers but you control all of the soldiers on the battlefield. It is time to issue commands.

“Corporal Dunnan, do you see the soldiers over there?” you ask.

“The Infiltrators, behind the-” Dunnan starts.

“No, no, no. Not those infiltrators, the ones over there,” …


Friday, April 17th, 2009 by jackson

It’s been 37 years now since Pong became the first commercially successful videogame. 37 years isn’t very long in the grand scheme of things, so with gaming still so young it’s not surprising that only recently there has been a popular interest in its history. Although the medium owes its existence to computer technology, games …

Review – Suikoden Tierkreis

Thursday, April 16th, 2009 by chris

I have enjoyed the Suikoden franchise for a good chunk of my life now, and have come to appreciate the series standards: 108 varied and colorful (if often throwaway) characters, no small amount of intrigue and diplomacy, a focus on large-scale battles and political or ideological change, and so on. Although the series has …

Review – Retro Game Challange

Wednesday, April 15th, 2009 by christian

Retro Game Challenge is rather difficult to describe to the uninitiated, despite the fact that the overall concept is deliberately simple. Its creation is the result of Game Center CX, a popular Japanese TV program in which comedian Shinya Arino is forced to play old Famicom games until he either beats them, or …

Review – Fire Emblem: Shadow Dragon

Monday, April 13th, 2009 by jay

Underneath every game’s artwork, sound effects and voice acting lies a set of core mechanics. All the extra stuff, the facade if you will, exists to enhance the mechanics and design of a game. I tend to value the facade less than the other half of the dichotomy because there are many examples of bad …

Review – Dwarf Fortress

Thursday, April 9th, 2009 by jake

Freedom, sweet freedom. Hours disappear, days melt away, weeks pass in a blur.

Having returned to a society that is busy imploding into an apocalyptic mess that any supervillain would be proud to have caused, I find myself spending my few sober hours preparing for the end of the world. And also playing video …