Archive for the ‘Reviews DS’ Category

Review – Rune Factory 3

Sunday, July 24th, 2011 by chris

I think Neverland is set for life with Rune Factory. Few other series can withstand being rehashed over and over again without much in the way of innovation. Most stagnate enough that even the die-hard fans abandon them.  Dynasty Warriors is a good example of one of the few capable …

Review – Radiant Historia

Friday, May 27th, 2011 by christian

Radiant Historia gets so, so close to being a bona fide classic. For three quarters of its length, it was my favorite genre-piece since Demon’s Souls. After that, it segued into its (shockingly) boring, generic final act. The biggest surprise of 2011 became the biggest headscratcher.

Radiant Historia is a classically styled …

Review – Flower, Sun and Rain

Monday, June 28th, 2010 by christian

My first thought when I began playing Grasshopper Manufacture’s “Flower, Sun and Rain” was that it reminded me a bit of Killer 7. This isn’t any sort of surprise, considering Grasshopper (and it’s rebellious leader Suda51) was behind both games. It was, however, an informative revelation; Killer 7 is often praised for it’s …

Review – Infinite Space

Thursday, May 13th, 2010 by chris

As a fan of the occasional science fiction novel, I’ve wanted to see a real sci-fi JRPG for a long time. The Star Ocean series occasionally tantalizes – then I’m reminded once again that the vast majority of each Star Ocean game ends up being the standard medieval fantasy-themed magic-filled claptrap anyway (or super-science …

Review – SaGa 2 DS

Thursday, April 29th, 2010 by chris

Akitoshi Kawazu has sort of a shaky reputation among RPG fanatics.  He gets the occasional hit – if you can indeed call them that – with games like Final Fantasy Crystal Chronicles.  More often he makes games that have only a niche following at best.  He’s best known for his work on …

Review – Might & Magic: Clash of Heroes

Thursday, April 15th, 2010 by jay

As my friend drove us out to eat the other night I kept envisioning our car crashing into the one in front of it and that one following suit so that we had three aligned cars that could presumably then cross some screen gap threshold in order to attack some other cars. This phenomenon …

Review – Sands of Destruction

Wednesday, March 10th, 2010 by chris

How is it that nobody can make a good JRPG for the DS? Some remakes have been all right, and a strategy RPG or two have been good. But every original RPG for the system seems somehow tainted by the platform. Black Sigil, Nostalgia, Beyond the Yellow Brick Road – hell, even …

Review – Devil Survivor

Monday, December 7th, 2009 by jay

Sometimes innovation doesn’t come from wild, crazy new ideas but from the melding of old. Like combining the wheel with fire, Devil Survivor melds two of the oldest RPG battle systems and the result is a flaming tire of fun. Battles take place on a grid following the standard SRPG trope of battles taking …

Review – 100 Classic Book Collection

Friday, November 6th, 2009 by cunzy1 1

100 Classic Book Collection for the DS is awesomesauce. That’s the gist of this whole review for those of you unwilling or unable to read further. However, for those with some staying power I will qualify why it is such an amazing condiment after I clarify that it isn’t a game.

100 Classic Book Collection …

Review – Animal Crossing Wild World

Tuesday, August 11th, 2009 by cunzy1 1

Animal Crossing isn’t a game. It’s a career. A vocation, a mini alternative life. You could educate a child with it and it would turn out OK. It teaches you everything you need to know about the real world. It teaches you the importance of money, shows you the true value of patience, punishes you …