Archive for the ‘Reviews PC’ Category

Final Review – Mount&Blade

Wednesday, November 19th, 2008 by chris

It’s been a long time since I first looked at Mount&Blade. This game was my first review subject here at videolamer over two years ago, and it has held my attention for hundreds of hours. It’s progressed a great deal since its original release and my “review update” for .903, and …

Review – World of Goo

Tuesday, November 11th, 2008 by chris

Do you like puzzle games? Do you enjoy gooey things? If so, you should try World of Goo. This blob-based puzzler is one of the latest indie games to be released via Steam (or Wiiware, for the console-inclined). It’s filled with brain-twisting, goo-placing goodness.

Puzzles in World …

Review – Civilization 4: Colonization?

Wednesday, October 15th, 2008 by golden jew

I can’t even figure out exactly what the name of the Colonization remake is, so we’ll just call it Colonization 2. In an attempt to drive sales, it has Civ 4 mixed in the title, since the game leverages the Civ 4 engine (and more importantly the Civilization brand name), but you don’t actually need …

Review – The Spirit Engine 2

Thursday, October 9th, 2008 by chris

Five years ago, as a younger lad with a small budget and an unending hankering for good games, I would scour the internet searching for quality freeware. Generally my searches ended in failure; though such games existed, they often had no story and little depth. One of the few games that caught my …

Review – Spore

Tuesday, September 9th, 2008 by tyson

I am not sure how to introduce this review so I am going to start gently. If I were the kind of guy that was into fellating people to get what I want, there would be a short list of people that I would be willing to drop to my knees for. Right off the …

Review – Seven Kingdoms: Conquest

Wednesday, August 13th, 2008 by chris

Imagine throwing the major pre-gunpowder empires in history into a grand free-for-all. The Japanese would have samurai and ninja, Vikings would have axethrowers and berserkers, Normans would have crossbowmen and knights, and so on. Now imagine adding in random demon lairs that attack human settlements. This is the setting of Seven Kingdoms, …

Review – Knights & Merchants

Wednesday, July 2nd, 2008 by chris

Knights & Merchants is a sim’s sim. In fact, it’s a sim’s sim’s sim. They don’t come much simmier than this.

It’s not a new game, but it’s hardly well-known. The game is said to be quite popular in its homeland of Germany, but knowing no German nor Germans, I cannot say for …

Review – Eve Online Empyrean Age

Wednesday, June 18th, 2008 by golden jew

Every so often, Eve does a major patch, introduces new goodies, and calls it an expansion. Normally I’d mock such marketing tactics, but since Eve doesn’t charge for these expansions, I will instead laud them. The last patch, Trinity, finally updated the ancient Eve graphics engine, setting the bar high for any future add-ons. Empyrean …

Review – Sam & Max: Night of the Raving Dead

Tuesday, May 27th, 2008 by stefan

I’ll be honest with you. When I started writing this review, I was only doing it to get this game out of the way. I really wanted to review episodes 4 and 5, and it just didn’t seem right to skip this tale of the emo undead, no matter how mediocre I may …

Review – Sins of a Solar Empire

Wednesday, March 26th, 2008 by golden jew

Real Time Strategy games have been somewhat dormant in the past few years. The big expectation, of course, is that Starcraft 2 will re-energize the genre and spawn another wave of imitators. The 4X genre, on the other hand, has been bolstered by Galactic Civilization 2 and is being “dumbed down” for the widely anticipated …